PressPausePlay and the changing landscape of art & media industries

Just tonight I read these two blog posts, which passionately put forward two opposing points of view about the current problematic situation of monetizing intellectual property (IP) and piracy of it, caused by rapid development of technological circumvention, and, in Demonbaby’s view, the stratifying business practices of major recording labels. When Pigs Fly: The Death […]

Mass Effect 3 and its Ending

So, tonight, after almost a month of play, and after completing all missions on Hardcore difficulty, I am now onto the final mission of Insanity difficulty. That, in itself, is probably not the biggest statement, however, this is coming from a guy who traded a burger for the first title in the series, and then […]

Taegukgi – Humanism and Antihumanism

It probably doesn’t happen often in anyone’s lifetime, and, more so, perhaps, in my own cynical one, that a media text resolves in a way to reveals to you a pivotal shift in your world view. I just finished watching Je-Kyu Kang’s Brotherhood (태극기 휘날리며, 2004), and I had one of those moments. Firstly, it […]

FBI kills Megaupload. Precursor to SOPA/PIPA?

Two days ago, Wikipedia, along with a host of other influential online identities, such as Google, Wired, WordPress and Mozilla (responsible for the advent of Firefox), instated a 24 hour blackout in protest of the SOPA/PIPA bill currently making its way through the US legislature. As of 4.25pm yesterday, authorities in New Zealand acted on […]

Risk Society and Media

Question: what are the implications of Becks “Risk society” thesis for our understanding of the media? This question can be viewed in two parts. What must be first understood is what a risk society is.  Secondly, what must be discussed is how such a societal paradigm’s development could be linked to media and communications practices. […]

Killing the noob – a summary

Recently, I was forced to present the content of my thesis, albeit in a truncated format. Only so much you can say in fifteen minutes. Anyway, here it is Why study it? Over the past year, this thesis has evolved from it’s original concept of power structures in Massively Multiplayer Online Role Playing Games (MMORPG’s) […]